15th: Longest Campaign Played
Geez, these are getting harder!
I honestly don’t know. However, I can probably narrow it down to two contenders.
The first would be “Saviors”, relatively low-powered supers game using the Hero system, run mostly by Lowell Francis (man, he keeps coming up in these RPGaDay posts, doesn’t he?). I can’t even tell you how long it ran, but it seemed like a very long time – and I mean that in the best possible way. It was the kind of game where you just couldn’t help but be invested as a player: stakes were high, character death was a real possibility, and schemes were going on that you often felt you could do little to stop. I think I can safely say that for everyone involved it remains a hallmark of our gaming history.
The character I was known for in that game was The Word. He was a mysterious, perhaps insane, highly-principled, lives-in-the-sewers, trenchcoat-wearing, relentless vigilante inspired by the Rorschach character from Alan Moore and Dave Gibbons’ Watchmen comic book miniseries. He had what looked like a Christian cross on his face, but was never intended as a “Christian character”. I just liked the stark, idealistic iconography of it, especially for a mask. The horizontal beam hits right where a character’s eyes would be. He also had what looked like a priest’s collar with that little exposed white square, which combined with the vertical beam of the cross to sort of make the whole thing look like an exclamation point.
The other contender would have to be whatever my friend Scott Hamlin called the AD&D games he ran back when we were both stationed at Fort Hood, TX back in our Army days. I feel like our weekends consisted of buying comic books, eating at restaurants, and playing D&D – in fact, we had a nasty habit of commandeering a large section of a restaurant, ordering lots of food, and gaming too loudly for hours and hours. It was an absolute blast. That went on for a year and a half, give or take.
If you see someone online with the user name “Daz Florp Lebam”, that’s me; that was the name of a very silly character I ran in Scott’s game.